![]() ![]() ![]() Desmond Wales also suffers from a similar issue. It’s hard to relate to or feel sympathy towards someone whose whole personality seems to be “angry truckdriver”. While a lot of those are optional, they are interesting enough to make exploration feel rewarding, and add something valuable to the experience.ĭespite all this, some characters end up feeling one-dimensional and uninteresting. Notes, journals, and vinyl records for each of the characters, with music by The Living Tombstone, all contribute to fleshing out their character development. It all adds up to make the exploration part of the game feel smooth and interesting, and never veer into tedium.īefore venturing to a new world, you will have the chance to learn a bit about the patient by traversing a pathway with audio recordings of your past sessions with them. With movement being unconstrained, the platforming sections never feel frustrating, and clues are scattered throughout the levels to prevent you from getting stuck. The game does a good job of slowly introducing new ways to solve problems, so while you don’t feel overwhelmed by different mechanics, you also don’t really get bored of solving puzzles, which are a core part of the gameplay. Throughout the game, you will be steadily introduced to new mechanics with each patient’s mind that you visit, and up until the end you will have to use all of the tools at your disposal to solve various puzzles. The movement is somewhat refreshing compared to games like Resident Evil 7, with your character being able to jump, sprint and crouch, so the game doesn’t rely on slow movement to make you feel helpless. Jump scares however are few, and the game relies instead on creepy sounds and visuals to invoke a sense of dread. This being a horror game, you will find familiar mechanics such as a flashlight that needs a steady supply of batteries, shifting hallways designed to disorient you, and sneaking past oddly shaped monsters. An eerie ambience, strange places and oddly shaped creatures, add up to a psychedelic experience. As if being trapped in a building with a creepy trench coat wearing stranger wasn’t scary enough, you will be transported to faraway places filled with your patient’s torments, and enemies determined to hunt you down. While trying to make sense of what’s going on, you will be haunted by a mysterious stranger, who makes sure to torment you every step of the way with creepy phone calls and notes.Įvery time you find a new tape, you will be able to visit a new world centered around one of your patients: a world filled with their fears, their struggles, and their nightmares. Investigate what happened to your patients by going through recordings of your sessions that will take you through their struggles and their last moments. The only way to save yourself and figure out what’s going on is to The very people that you tried to help have been dying one after the other, and now you are the one losing your mind. You play as Desmond Wales, a therapist that finds himself trapped in an unfamiliar building, with no recollection of how he got there in the first place. In Sound Mind is a first-person psychological horror game that takes place exclusively in your own mind. ![]()
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